AI Insights · Timothy · April 2022
Top 5 Paid Games in Greece: Q1 2022 Performance Analysis
Discover the performance of the top 5 paid games in Greece for Q1 2022, including trends in weekly downloads, revenue, and active users. Data provided by Sensor Tower.
In the first quarter of 2022, the top 5 paid games in Greece displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Minecraft from Mojang saw a steady weekly revenue, starting at around $6.7K in late December and gradually decreasing to approximately $3.9K by the end of March. Weekly downloads fluctuated, peaking at 391 in the week of March 7. Active users started at 26.6K and remained relatively stable, ending the quarter at around 26K.
Football Manager 2022 Mobile by SEGA experienced a decline in weekly revenue from $1.2K at the beginning of January to roughly $410 at the end of March. Downloads were also low, with the highest being 132 in the last week of December and the lowest at 33 in the week of March 21.
MONOPOLY: The Board Game from Marmalade Game Studio saw a significant drop in weekly revenue from $1.6K in early January to $267 by the end of March. Downloads also decreased, with the highest being 327 in late December and the lowest at 53 in the week of March 21. Active users were highest at 536 in early January and decreased to 206 by the end of the quarter.
Farming Simulator 20 by GIANTS Software GmbH had modest revenue, starting at $354 in late December and ending at $219 in late March. Downloads were consistently low, peaking at 39 in late December and dropping to single digits for most of the quarter. Active users also remained low, with the highest being 83 in late December and around 42 by the end of March.
Grand Theft Auto: San Andreas from Rockstar Games showed a slight decline in weekly revenue, starting at $338 in late December and ending at around $179 by the end of March. Downloads were highest at 53 in the week of March 14 and generally ranged between 19 and 47 throughout the quarter. Active users remained relatively stable, starting at 425 in late December and ending at 326 by the end of March.
For more detailed insights and data, visit Sensor Tower.